Demo

Virtual Skin Environment

This project is cross between a walking simulator, a virtual environment and an exploration in the 3D pipeline for character development. As the character began to take form, I felt that it needed an environment to live in, and so this simple skin world became its home. This was my first real attempt at creating and animating a character from scratch. I used ZBrush, Maya, and Substance Painter for the character and environment, and Unity for the interaction development. You can try it out for yourself at this link: https://leahmins.itch.io/unity-skin-environment

Demo

 Process Shots:

Process Shots:

 Concept drawing

Concept drawing